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Session 10
Words are part of the interface
- Words frame what the screen is for.
- Words tell the user what to enter, choose, trust, or fix.
- Weak copy can create product risk even when the visual design looks clean.
Teaching sequence
- 1FrameWhat is this screen for?
- 2GuideWhat should I enter or choose?
- 3PromiseWhat will happen if I act?
- 4RecoverHow do I continue after a problem?