Feedback
Feedback tells the user what happened
- Users need to know whether something is loading, saved, failed, empty, or complete.
- Good feedback appears close to the action or affected area.
- Weak feedback leaves the user guessing or repeating actions.
Practice sequence
- 1LoadingThe product is working. Please wait.
- 2SuccessYour change worked.
- 3ErrorThis cannot continue yet. Here is how to fix it.
- 4EmptyThere is no data yet. Here is how to start.