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Slide 11 of 24

Context detail

Useful context changes what you would design

  • Context should change the product decision.
  • If context does not change anything, it may be decorative.
  • Good context makes constraints visible.
Weak versus strong

Device

Weak

Uses the app.

Strong

On a phone while commuting, needs fewer fields and clear progress.

Confidence

Weak

Wants information.

Strong

New to the category, needs plain comparisons and trust signals.

Risk

Weak

Is in checkout.

Strong

About to pay, needs total cost and recovery before commitment.