Prototype states
Prototype the states that change the decision
- A believable prototype shows action states.
- Button variants can show default, hover, pressed, disabled, loading, and success.
- Missing states should be documented even if not fully designed yet.
Practice sequence
- 1DefaultReady to act.
- 2Hover/focus/pressedPointer, keyboard, or touch interaction.
- 3LoadingAction is processing.
- 4Disabled/success/errorAction is blocked, complete, or failed.